Hi! My name is Bekka, and I am a CG artist from Chicago, Illinois.
I am currently working as a 3D Modeler at Disney Consumer Products. I have modeled a wide variety of retail products ranging from collectables, ornaments and mugs to intricately detailed life size statues. I have also pitched and ideated original retail product concepts while collaborating with cross-functional teams across the Walt Disney Company. I graduated from Ringling College of Art and Design in 2023, majoring in Visual Studies with a concentration in Computer Animation. Through Ringling's curriculum as well as experience interning in commercials and games, I have also trained as a CG generalist with a broader skillset ranging from initial ideation and pre-production to final rendering and compositing.
When I'm not creating, I enjoy playing ukulele and guitar, watching fantasy TV shows and movies, listening to musicals, crocheting stuffed animals, and baking banana bread.
3D modeled watertight assets for products including ornaments, home goods, collectibles, and life size statues to be produced by vendors. Rendered pre-existing animation assets as well as sculpted original assets consistent with provided 2D style guides. Collaborated across multiple departments to bring visually appealing products to life while maintaining character integrity and strong storytelling.
3D sculpted, retopologized, and textured assets for DomiNations user aquisition videos. Modeled characters, character base meshes, and outfits using ZBrush and Maya. I worked closely with art directors and senior artists to address feedback and maintain character integrity.
Modeled, textured and lit characters, sets and props interpreted from concept art for commercial IP including Hot Wheels and Rubik's Cube. Sculpted visual development character model for MAKE Original Shorts. Communicated with mentors and adapted quickly to new workflows.